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天涯明月刀刷武道_天涯明月刀武道风流成就汇总

时间: 2021-06-27 10:06:52 来源:互联网 作者: 互联网

天涯明月刀武道风流成就汇总

天涯明月刀武道风流成就汇总

武道风流成就作为沧海云帆新版本的重要成就之一,目前也是不少玩家着力于完成的成就,毕竟很多时候成就是和功力挂钩的,那么武道风流成就有哪些呢?下面小编就给大家带来了武道风流成就汇总。武道风流成就主要分为:融会贯通、所向披靡、绝世争锋、风云骤起、风起云涌五个部分;主要内容包括:切磋、江湖名望、盟会、装备、制造五个方面;主要奖励有:1-15级16-36级对比下就能看到,15级之前,商店都是未开放的,而16级之后,即可开放动作、颜表情、称号、挂饰的兑换了,萌萌哒的表情动作等着玩家兑换哦!融会贯通,分为5级,总成就点数1350,增加属性10点,5级可获得称号淳;所向披靡,分为5级,总成就点数1350,增加属性10点,5级可获得称号锋;绝世争锋,分为5级,总成就点数1350,增加属性10点,5级可获得称号锐;风云骤起,分为5级,总成就点数1350,增加属性10点,5级可获得称号机;风起云涌,分为5级,总成就点数1350,增加属性10点,5级可获得称号风;综上,这五个部分做下来,一共能获得成就点数6750点,获得全属性50点,获得五个称号。武道风流成就,从内容方面来说是PVP成就比较多,很多的PVP成就都是可以继承下来的,对于老玩家来说是比较容易获得的。快速获取攻略如何快速获取尽量多的成就呢?实际上这些成就里有很多都是大头,比如成为总舵主、副舵主就能获得很多的成就点,但基础类的加的点数就比较少了。如果没办法获得这么高层的地位,不如多打一点江湖大盗,再完成多一点的战场成就,基本就能上20级以上了,再做一些论剑、见闻之类的,升级还是比较快的,就是略繁琐一点。当然这些都是对于新玩家而言的,老玩家继承下来,基本也没什么大的问题。

天涯明月刀新版成就武道风流26级升级方法

天涯明月刀新版成就武道风流26级升级方法

我们都知道,武道风流26级可以拿到5000荡剑币,但是想升到26级,对玩家来说真的是太难了。不过在不久前的更新中,官方大大为玩家们放宽了武道风流等级成就点数的获取,26级所需的成就点数变成了13700点,那么新版26级是如何升级的呢。

切磋(175)

我们可以寻找自己的好友进行切磋,赢得切磋和输掉切磋都会有不同的成就点数的获得:赢得一次切磋25点、赢得十次切磋25点、赢得一百二十次切磋25点,输掉一次切磋25点,切磋连赢三次25点、切磋连输三次25点、30秒内结束切磋25点。这样下来切磋方面一共可以获得175点。

江湖名望等级(1075)

在航海大版本更新之后,我们的名望等级进行了重置,1-5级每升一级都会有25点成就点,这样五级下来一共就有125点成就点;6-8级每升一级都会有50点成就点,这样6-8级下来一共就有150点成就点;9-11级每升一级会有75点成就点,这样9-11级下来一共就有225点成就点;12-13级每升一级会有100点成就点,这样12-13级下来一共就有200点成就点,14-16级每升一级会有125点成就点,这样14-16级下来一共就有375点成就点。1级-16级的江湖名望一共有1075点。值得注意的是,名望等级10级之后,每周会扣除一定的经验。

功力(1250)

31级开始,到90级,功力达到22300功力的玩家,会获得所有的功力方面的江湖成就点数,一共是50X25=1250点成就点数。

论剑(1500)

竞技场一段到五段每升一段会有25点成就点数,一共是125点成就点数;六段到十段每升一段会有50点成就点数,一共是250点成就点数;十一段到十五段每升一段会有75点成就点数,一共是375点成就点数;十六段到二十段每升一段会有100点成就点数,一共是500点成就点数;二十一段到二十六段每升一段会有125点成就点数,一共是750点成就点数。这里需要注意的是一般的玩家能升到二十二段,也就是化境,化境再往上的段位是根据区服的排名,积分的多少进行的发送,所以在这里我们算一般到化境的玩家可以获得1500点的成就点数。

盟会(1325)

玩家加入四个盟会,每个盟会都会获得25点的成就点数,一共就是100点成就点数;玩家第一次加入盟会的时候也会获得25点的成就点数,完成任意五个盟会日常也会获得25点成就点数,随便加入任何一个盟会也会有25点成就点数,尊为盟主会获得25点成就点,尊为统领会获得25点成就点,尊为副盟主会获得25点成就点,尊为军师会获得25点成就点,玩家成为任何一个盟会的总舵主会获得500点成就点,拥有地盘的龙首会获得50点成就点。那么一般玩家拥有两个盟会的总舵主达到26级是没有问题的,这里我们就算玩家有两个盟会的总舵主,一共是1325点成就点数。

装备(1175)

装备这方面,玩家获得任意一件绿色的装备会获得25点成就点数,一整套绿色的装备会获得25点成就点数;玩家获得任意一件蓝色装备会获得25点成就点数,一套蓝色装备会获得25点成就点数,玩家获得任意一件紫色的装备会获得25点成就点数,装备13件会获得325点成就点数,装备全套会获得75点成就点数;,玩家获得任意一件金色的装备会获得25点成就点数,装备13件会获得325点成就点数,装备全套会获得350点成就点数,这样一共会获得1175成就点数。

制造(150)

在制造方面,玩家去代工摊位制作一件装备会获得25点成就点数,玩家给别人代工一件装备会获得25点成就点数,玩家给别人代工十件装备会获得25点成就点数,玩家给别人代工150件装备会获得75点成就点数。那么在这里产出最高品质装备和打造一件特效装备我们先忽略不计,因为这对于平民玩家来说是很难的。

衣柜(250)

玩家收集25件外装会获得25点成就点,玩家收集50件外装会获得25点成就点,玩家收集100件外装会获得75点成就点,玩家收集150件外装会获得125点成就点,这250点成就点对于普通玩家来说还是比较容易的。

见闻(2500)

在见闻方面的成就中,需要玩家去击杀试炼中的人物或者是见证江洋大盗、州府通缉大盗的死亡,江阳大盗在每天下午15点和22点会在世界各个地图刷新,玩家击杀会获得25点成就点数。如果你是一位经常参与杀死大盗活动的玩家,那么你在这个见闻方面最少也会获得2500点的成就点数了。

关键成就(5520)

玩家参与论剑并在切磋战中取胜会获得120点成就点数,玩家进行一次冲穴、心法突破、装备精工会获得120点成就点数,玩家在论剑中获得45场胜利会有180点成就点数,达到试剑段位会获得250点成就点数,论剑中完成7连胜会获得350点成就点数,达到9连胜并达到武圣段位会获得450点成就点数;获得1500点胜负令会有120点成就点数,在5V5战场中站点60次或者在15V15战场中站点60次会获得350点成就点数,任意战场35场胜利会获得180点成就点数,任意战场40场胜利会获得250点成就点数;完成战场强攻或者战场智取会获得450点成就点数,战场强攻就是在松林问战战场和长洲孤月战场中各击杀100人,战场智取则是在松林问战战场和长洲孤月战场中占点280次;玩家获得1000名望会获得120成就点数,玩家获得10000点名望会有180点成就点数,玩家周名望进入排行榜前2000会获得250成就点数,玩家周名望排行进入前1000会获得350成就点数,玩家周名望进入前200会获得450成就点数;玩家完成盟会日常会获得120点成就点数,玩家完成30次盟会日常会获得180点成就点数,玩家参与一场掠夺战或者争锋战或者地盘挑战会获得250点成就点,玩家在掠夺战中击杀敌方玩家80人或在地盘挑战中击杀敌方玩家25人或者在争锋战中击杀玩家80人会获得350点成就点,玩家成为盟会管理职位或者击败敌盟玩家超过2000人次会获得450点成就点。

这样下来一共可以获得14920的成就点数,那么26级只需要13700的成就点数,是不是很方便呢,那么为了你们的5000荡剑币要多多加油哦!

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pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"欢迎收看逍遥客栈游戏攻略,我们都知道,武道风流/spanspanlang=EN-US26/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级可以拿到/spanspan

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mso-hansi-font-family:Calibri"荡剑币,但是想升到/spanspanlang=EN-US26/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级,对玩家来说真的是太难了。不过在不久前的更新中,官方大大为玩家们放宽了武道风流等级成就点数的获取,/spanspan

lang=EN-US26/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"级所需的成就点数变成了/spanspanlang=EN-US13700/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点,那么新版/spanspan

lang=EN-US26/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"级是如何升级的呢。/span/p

pclass=MsoNormalspanlang=EN-US!--[ifgtevml1]v:shapetypeid="_x0000_t75"

coordsize="21600,21600"o:spt="75"o:preferrelative="t"path=""

filled="f"stroked="f"

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height:331.5pt"

v:imagedatasrc="新建%20Microsoft%20Word%20文档.files/image002.jpg"o:href="

/v:shape![endif]--![if!vml]imgwidth=650height=442

src="新建%20Microsoft%20Word%20文档.files/image002.jpg"style="border-bottom-width:

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pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"切磋/spanspanlang=EN-US(175)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"我们可以寻找自己的好友进行切磋,赢得切磋和输掉切磋都会有不同的成就点数的获得:赢得一次切磋/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点、赢得十次切磋/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点、赢得一百二十次切磋/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点,输掉一次切磋/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点,切磋连赢三次/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点、切磋连输三次/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点、/spanspan

lang=EN-US30/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"秒内结束切磋/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点。这样下来切磋方面一共可以获得/spanspan

lang=EN-US175/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"江湖名望等级/spanspanlang=EN-US(1075)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"在航海大版本更新之后,我们的名望等级进行了重置,/spanspan

lang=EN-US1-5/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"级每升一级都会有/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点,这样五级下来一共就有/spanspan

lang=EN-US125/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点/spanspanlang=EN-US6-8/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级每升一级都会有/spanspan

lang=EN-US50/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,这样/spanspanlang=EN-US6-8/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级下来一共就有/spanspan

lang=EN-US150/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点/spanspanlang=EN-US9-11/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级每升一级会有/spanspan

lang=EN-US75/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,这样/spanspanlang=EN-US9-11/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级下来一共就有/spanspan

lang=EN-US225/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点/spanspanlang=EN-US12-13/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级每升一级会有/spanspan

lang=EN-US100/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,这样/spanspanlang=EN-US12-13/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级下来一共就有/spanspan

lang=EN-US200/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,/spanspanlang=EN-US14-16/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级每升一级会有/spanspan

lang=EN-US125/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,这样/spanspanlang=EN-US14-16/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级下来一共就有/spanspan

lang=EN-US375/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点。/spanspanlang=EN-US1/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级/spanspan

lang=EN-US-16/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"级的江湖名望一共有/spanspanlang=EN-US1075/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点。值得注意的是,名望等级/spanspan

lang=EN-US10/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"级之后,每周会扣除一定的经验。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"功力/spanspanlang=EN-US(1250)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"/spanspanlang=EN-US31/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级开始,到/spanspan

lang=EN-US90/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"级,功力达到/spanspanlang=EN-US22300/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"功力的玩家,会获得所有的功力方面的江湖成就点数,一共是/spanspan

lang=EN-US50X25=1250/spanspanstyle="font-family:宋体;mso-ascii-font-family:

Calibri;mso-hansi-font-family:Calibri"点成就点数。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"论剑/spanspanlang=EN-US(1500)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"竞技场一段到五段每升一段会有/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,一共是/spanspan

lang=EN-US125/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数/spanspanlang=EN-US/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"六段到十段每升一段会有/spanspan

lang=EN-US50/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,一共是/spanspanlang=EN-US250/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数/spanspan

lang=EN-US/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"十一段到十五段每升一段会有/spanspanlang=EN-US75/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,一共是/spanspan

lang=EN-US375/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数/spanspanlang=EN-US/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"十六段到二十段每升一段会有/spanspan

lang=EN-US100/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,一共是/spanspanlang=EN-US500/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数/spanspan

lang=EN-US/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"二十一段到二十六段每升一段会有/spanspanlang=EN-US125/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,一共是/spanspan

lang=EN-US750/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数。这里需要注意的是一般的玩家能升到二十二段,也就是化境,化境再往上的段位是根据区服的排名,积分的多少进行的发送,所以在这里我们算一般到化境的玩家可以获得/spanspan

lang=EN-US1500/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点的成就点数。/span/p

pclass=MsoNormalspanlang=EN-US!--[ifgtevml1]v:shapeid="_x0000_i1026"

type="#_x0000_t75"alt=""style="width:487.5pt;height:281.25pt"

v:imagedatasrc="新建%20Microsoft%20Word%20文档.files/image003.jpg"o:href="

/v:shape![endif]--![if!vml]imgwidth=650height=375

src="新建%20Microsoft%20Word%20文档.files/image003.jpg"style="border-bottom-width:

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margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:

0px;padding-left:0px;padding-right:0px;padding-top:0px;text-align:center;

vertical-align:top"v:shapes="_x0000_i1026"![endif]/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"盟会/spanspanlang=EN-US(1325)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"玩家加入四个盟会,每个盟会都会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点的成就点数,一共就是/spanspan

lang=EN-US100/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数/spanspanlang=EN-US/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"玩家第一次加入盟会的时候也会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点的成就点数,完成任意五个盟会日常也会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,随便加入任何一个盟会也会有/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,尊为盟主会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点,尊为统领会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,尊为副盟主会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点,尊为军师会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,玩家成为任何一个盟会的总舵主会获得/spanspanlang=EN-US500/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点,拥有地盘的龙首会获得/spanspan

lang=EN-US50/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点。那么一般玩家拥有两个盟会的总舵主达到/spanspanlang=EN-US26/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"级是没有问题的,这里我们就算玩家有两个盟会的总舵主,一共是/spanspan

lang=EN-US1325/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"装备/spanspanlang=EN-US(1175)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"装备这方面,玩家获得任意一件绿色的装备会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,一整套绿色的装备会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数/spanspanlang=EN-US/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"玩家获得任意一件蓝色装备会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,一套蓝色装备会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,玩家获得任意一件紫色的装备会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,装备/spanspanlang=EN-US13/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"件会获得/spanspan

lang=EN-US325/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,装备全套会获得/spanspanlang=EN-US75/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数/spanspan

lang=EN-US/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri",玩家获得任意一件金色的装备会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,装备/spanspan

lang=EN-US13/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"件会获得/spanspanlang=EN-US325/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,装备全套会获得/spanspan

lang=EN-US350/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,这样一共会获得/spanspanlang=EN-US1175/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"成就点数。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"制造/spanspanlang=EN-US(150)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"在制造方面,玩家去代工摊位制作一件装备会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,玩家给别人代工一件装备会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,玩家给别人代工十件装备会获得/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,玩家给别人代工/spanspan

lang=EN-US150/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"件装备会获得/spanspanlang=EN-US75/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数。那么在这里产出最高品质装备和打造一件特效装备我们先忽略不计,因为这对于平民玩家来说是很难的。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"衣柜/spanspanlang=EN-US(250)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"玩家收集/spanspanlang=EN-US25/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"件外装会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,玩家收集/spanspanlang=EN-US50/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"件外装会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,玩家收集/spanspanlang=EN-US100/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"件外装会获得/spanspan

lang=EN-US75/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,玩家收集/spanspanlang=EN-US150/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"件外装会获得/spanspan

lang=EN-US125/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,这/spanspanlang=EN-US250/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点对于普通玩家来说还是比较容易的。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"见闻/spanspanlang=EN-US(2500)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"在见闻方面的成就中,需要玩家去击杀试炼中的人物或者是见证江洋大盗、州府通缉大盗的死亡,江阳大盗在每天下午/spanspan

lang=EN-US15/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点和/spanspanlang=EN-US22/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点会在世界各个地图刷新,玩家击杀会获得/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数。如果你是一位经常参与杀死大盗活动的玩家,那么你在这个见闻方面最少也会获得/spanspan

lang=EN-US2500/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点的成就点数了。/span/p

pclass=MsoNormalspanlang=EN-US!--[ifgtevml1]v:shapeid="_x0000_i1027"

type="#_x0000_t75"alt=""style="width:487.5pt;height:327.75pt"

v:imagedatasrc="新建%20Microsoft%20Word%20文档.files/image004.jpg"o:href="

/v:shape![endif]--![if!vml]imgwidth=650height=437

src="新建%20Microsoft%20Word%20文档.files/image004.jpg"style="border-bottom-width:

0px;border-left-width:0px;border-right-width:0px;border-top-width:0px;

margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:

0px;padding-left:0px;padding-right:0px;padding-top:0px;text-align:center;

vertical-align:top"v:shapes="_x0000_i1027"![endif]/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"关键成就/spanspanlang=EN-US(5520)/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"玩家参与论剑并在切磋战中取胜会获得/spanspanlang=EN-US120/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,玩家进行一次冲穴、心法突破、装备精工会获得/spanspan

lang=EN-US120/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,玩家在论剑中获得/spanspanlang=EN-US45/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"场胜利会有/spanspan

lang=EN-US180/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,达到试剑段位会获得/spanspanlang=EN-US250/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,论剑中完成/spanspan

lang=EN-US7/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"连胜会获得/spanspanlang=EN-US350/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,达到/spanspan

lang=EN-US9/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"连胜并达到武圣段位会获得/spanspanlang=EN-US450/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数/spanspan

lang=EN-US/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"获得/spanspanlang=EN-US1500/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点胜负令会有/spanspan

lang=EN-US120/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点数,在/spanspanlang=EN-US5V5/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"战场中站点/spanspan

lang=EN-US60/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"次或者在/spanspanlang=EN-US15V15/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"战场中站点/spanspan

lang=EN-US60/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"次会获得/spanspanlang=EN-US350/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,任意战场/spanspan

lang=EN-US35/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"场胜利会获得/spanspanlang=EN-US180/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,任意战场/spanspan

lang=EN-US40/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"场胜利会获得/spanspanlang=EN-US250/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数/spanspan

lang=EN-US/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"完成战场强攻或者战场智取会获得/spanspanlang=EN-US450/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,战场强攻就是在松林问战战场和长洲孤月战场中各击杀/spanspan

lang=EN-US100/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"人,战场智取则是在松林问战战场和长洲孤月战场中占点/spanspan

lang=EN-US280/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"次/spanspanlang=EN-US/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"玩家获得/spanspan

lang=EN-US1000/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"名望会获得/spanspanlang=EN-US120/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"成就点数,玩家获得/spanspan

lang=EN-US10000/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点名望会有/spanspanlang=EN-US180/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,玩家周名望进入排行榜前/spanspan

lang=EN-US2000/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"会获得/spanspanlang=EN-US250/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"成就点数,玩家周名望排行进入前/spanspan

lang=EN-US1000/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"会获得/spanspanlang=EN-US350/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"成就点数,玩家周名望进入前/spanspan

lang=EN-US200/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"会获得/spanspanlang=EN-US450/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"成就点数/spanspan

lang=EN-US/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"玩家完成盟会日常会获得/spanspanlang=EN-US120/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,玩家完成/spanspan

lang=EN-US30/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"次盟会日常会获得/spanspanlang=EN-US180/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点数,玩家参与一场掠夺战或者争锋战或者地盘挑战会获得/spanspan

lang=EN-US250/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,玩家在掠夺战中击杀敌方玩家/spanspanlang=EN-US80/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"人或在地盘挑战中击杀敌方玩家/spanspan

lang=EN-US25/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"人或者在争锋战中击杀玩家/spanspanlang=EN-US80/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"人会获得/spanspan

lang=EN-US350/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"点成就点,玩家成为盟会管理职位或者击败敌盟玩家超过/spanspan

lang=EN-US2000/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"人次会获得/spanspanlang=EN-US450/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"点成就点。/span/p

pclass=MsoNormalspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"这样下来一共可以获得/spanspanlang=EN-US14920/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"的成就点数,那么/spanspan

lang=EN-US26/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"级只需要/spanspanlang=EN-US13700/spanspan

style="font-family:宋体;mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri"的成就点数,是不是很方便呢,那么为了你们的/spanspan

lang=EN-US5000/spanspanstyle="font-family:宋体;mso-ascii-font-family:Calibri;

mso-hansi-font-family:Calibri"荡剑币要多多加油哦/spanspanlang=EN-US!/span/p

pclass=MsoNormalspanlang=EN-USo:pnbsp;/o:p/span/p

/div

/body

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天涯明月刀猫叔采访

天涯明月刀猫叔采访

调整综述:五毒在当前版本中自身承受能力不高,但是伤害爆发,控制接近能力、脱离战斗手段都不容小觑。我们对其表现出来的策略性很满意。只是由于技能体系的原因,脱离战斗范围的手段有些过多,未来版本我们会对这个方面进行优化,调整五毒的容错率以及脱离战斗的能力,使之达到平衡。同时,未来也会更多观察五毒在团战和小队战场中的存在感和定位,并酌情调整。

调整:我们第一步将主要针对“寄生决”等技能进行略微的调整。

比如:适当增加“寄生决”命中目标的难度。当对手没有脱离技的时候,“寄生决”接续“飞雀夺怀”再接续后续的打击技能会造成过高的伤害。我们期望“飞雀夺怀”是一个不稳定,但是强收益的高伤害技能,不希望他成为某个固定套路的一部分,这对五毒玩家的操作会提出更高的要求。

丐帮

调整综述:目前版本的丐帮缺点和优势都较为明显。优势为破定效率高、连招绵长,且CD较短。在对手没有解控技的情况下可以无缝打出一套长连招。有许多技能霸体可用于预判反击,拖延CD。缺点为劈山接续虎尾脚在套路连招中很核心,但是非常考验网速。技能存在BUG,有较低概率出现。比如追风踢使用后在原地释放命中后的效果,追风踢命中目标后不压制,霸体工作不正常,醉饮江河二段莫名卡住无法释放,引发这些BUG的原因极为复杂。在未来版本中,我们会优先将技能BUG修正。在技能套路方面,我们希望吧丐帮的控制效果与门派资源结合,使其不再依赖网速,并能提升策略性。通过这两方面的改动,使丐帮在每一局的发挥都能表现出一个稳定强度,之后再根据这个稳定强度对其进行细微的技能调整,使之达到一个合理的平衡性地位。

武道风流版本调整:我们第一步将优化丐帮的PVE体验,并修复BUG。

比如:裂脚?七杀“:”百裂脚“一段将以极快的速度打出,如果命中的目标不是玩家,无论技是否为满都会打出第二段并刷新”怒扫乾坤“的技能CD,技满时”会心“几率提高50%。目前丐帮PVE体验不尽如人意,导致这个问题的关键点,在于丐帮输出技能有很多打击绵长,而伤害集中在后半段。此改动的目的为丐帮的PVE输出套路提供一个更为简单直接的伤害技能。刷新“怒扫乾坤“是为了让丐帮能更好的应对PVE下的各种情境,例如规避伤害或控制,可以选择”七杀怒扫乾坤“,需要更高效的输出,可以选择”武曲怒扫乾坤“。

再如:BUG特殊操作会使“追风踢“和”微风拂柳“同时释放。这一Bug导致“追风踢“可以打出超出预期的射程,修复这一问题,可以让丐帮”追风踢“的打击范围对被击方更为直观和明了。

天香

调整综述:天香在副本中处于不可或缺的统治地位,我们将继续保持这样的效果,同时未来将考虑增加治疗类属性,让天香的治疗能力得到更好的可持续发展。并且在未来将酌情评估天香在大规模团战和小队战场中的能力和效果。在PVP方面,天香这个门派本身的上手难度较低,部分技能性能强劲,但是战术也相对单一,导致这个门派在中低段位表现尤为强势。在未来的改动中,我们希望在保留其低上手难度的前提下,尽量丰富打法套路,使其在PVP中对不同的情况有更丰富的应对手段,更具策略趣味。同时适度微调少量技能,我们希望能够更多的以调整其他弱势门派的方式来改善与天香战斗的胜率,使得天香的在各段胜率也更加的符合预期。

武道风流版本调整:我们第一步将修复一个导致天香“黑科技”的技能BUG,并微调“香意痕”、“芳华一瞬”等技能的效果。

比如:“香意痕“的定身效果改为降低移动速度(禁空效果不变)。定身加禁轻功的设定,让很多刚接触这个游戏的玩家不知所措。技能亮着但是不能移动,这种体验很诡异。我们对其修改为减速(之前的PVP的应对策略是普攻移出范围,改成降低移速之后,移动出技能范围的效率不会发生改变)。

再如:当前版本芳华一瞬作为一个无前置条件的范围顺发技能,同时拥有控制与过强的破定能力,这让天香在这个技能上收益过高。导致主堆格挡的对手在面对天香时收益大打折扣,于是我们对其破定能力进行了略微的调整。

太白

调整综述:当前版本太白门派的定位属于一个大招长CD、高爆发的职业,他对整体的攻击属性与防御属性的比例极为敏感,当我们的属性攻防比例偏向攻击的时候,太白的表现就会强势。而攻防比例偏向防御时,太白就会趋于弱势。我们接下来我们会未来通过属性投放和系统调整适度稳定攻防比,定位并平衡其职业本身强度。在技能设计层面,我们对太白所展现出来的策略度是满意的,但是由于一些技能设定,导致其操作要求极为细致,对反映速度,手速,网速的要求都略高。我们希望能通过一些个别技能的细节调整使其在这方面的难度降低一些,使之能够有一个稳定的发挥。

武道风流版本调整:我们第一步将主要针对“苍龙出水”和“风雷一剑舞曲”等技能的效果进行微调。

比如:“苍龙出水”作为一个突进技,在现在版本中性能明显不足,主要体现在即便通过精准的预判在最远距离突中了敌人,也会有几率出现“送先手”的问题,因此此次针对这一问题对“苍龙出水”进行了一定的增强。

再如:“风雷一剑”在破定情况下将会成为更为明确的先手技能。希望通过增加以及明确控制时长的方式让太白的节奏略微放缓,有更多的时间考虑接下来应该释放什么技能,降低网速与手速的要求。

唐门

调整综述:目前唐门在PVP中的定位属于一个远程的防守反击职业。对于距离的把控,复杂操作的处理,技能的施放时机(准确的了解对手的技能来进行应对),都有极高的要求。这导致这个职业在高低端的胜率差异巨大。未来将从技能操作复杂度入手,尽量简化部分可以精简的操作,提升一些中低端唐门胜率。再通过技能功能向的微调,改善针对部门门派的胜率,使其在高端达到更高的平衡度。

武道风流版本调整:我们第一步将修复少量唐门技能BUG,并调整“自替身“、“爆天星“、“爆天星七杀“等技能的效果。

比如:修正BUG,”形神合“状态下使用”风花饮月“,”傀儡“追加攻击必定打出,不再会被敌人控制效果打断。这个BUG的修正可以让唐门“形神合+风花饮月“的效果更佳稳定。

比如::使“自替身“解除真气紊乱状态。作为唐门的直接解控技能,不能清除掉所有的控制状态会使这个技能的使用效果不明确,于是我们对其做出了增强。

再如:“爆天星“:直接降低该技能的”机巧“消耗,而”爆天星武曲“不再降低”机巧“。相当于把“武曲“的降低”机巧“消耗的效果,不再依赖天赋选择的影响。

神威

神威调整综述:神威由于自身技能体系的关系(单解控长CD,使用“背水一击“之前技能整体弱势;”背水一击“之后由于大幅度降低CD会变强势),导致这个职业在对战不同职业时胜负波动较大,对战长连招多解控职业就略显无力,”背水一击“只拼一波这个体验节奏也并不健康。这些问题影响牵扯面很广,不能通过简单的调整修正进行解决,因此我们决定,在《神刀再起》版本中,将对神威的整体战术设计和技能衔接做一次系统性的梳理和重构,更多的在战术中突显出神威刚猛无畏的一面,并且持续保证神威在副本中的带队地位,敬请诸位热爱神威的玩家期待。

武道风流版本调整:我们第一步将主要针对“狂龙震”、“背水一击“、“无敌无我”、“疾风枪“、“铁血征程”、“狂龙震七杀“等技能的效果进行微调。

比如:“背水一击“现在可以在空中使用,使用后立刻落地。主要应用是简化了“鹰扬诀+千斤坠+背水一击“的操作,发动后能更简化操作的完成此技能的应用,在极端情况下会少承受部分伤害,属轻量级的优化调整。

比如:“无敌无我”现在可以解除“浮空状态“,在”浮空状态“发动后立即落地。增加更多容错,对比以往可以少承受部分伤害,在战斗时机上也更能自由,更多的机会取得先机。

比如:“疾风枪“只在造成伤害的时候恢复”霸气“(命中唐门”自替身“放出的”傀儡“时不恢复”霸气)“。在当前版本中唐门交出“自替身“之后,神威能通过使用”疾风枪“打击”傀儡“恢复”霸气“。这点在神威开出”背水一击“后可以极大的提升神威的生存时间,而唐门没有有效的应对手段,改动之后可以缓解唐门对战神威过于无力的局面。

再如:“铁血征程”增加额外的减伤效果,我们希望通过这一改动,使神威能通过正确的策略可以在解控技CD期间承受更高的伤害,提升容错率,减少因为一套长控制导致无法开出“背水一击”的情况。

真武

真武调整综述:现版本真武的主要问题在于打法套路简单导致深度有限。即便现有许多“黑科技”,但是在高端PVP对局中的表现也并不出众。我们会在《神刀再起》版本进行较大规模的调整,具体的方向是和谐“黑科技”,降低操作门槛,并通过技能的重新设计增加策略深度,以更好的符合设计预期。

武道风流版本调整:我们第一步将主要针对“上善”、“无迹”等技能进行调整。

比如:“上善“触发之后可以使用翻滚,且第一段启动时不会被”无痕剑意“弹刀。真武只有一个可靠解控,所以他对于技能空档期的预判反击要求极高。而“上善“又是反制核心技能之一。这个技能一旦成功被攻击触发,后半段就无法主动取消,导致”上善“这个技能在真武PVP尤其是对战太白时会很不可靠。

再如:适度增强“无迹“的效果。使得“无迹“二段作为辅助脱离技的有效性更佳,尤其是对抗远程门派时。

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